I just reverse-engineered Apple AirDrop with Opus 5.5 to send files between my Mac & Windows PC this is insane... drag a file onto the other computer → hop. it's there. no cloud. no account. no cable. → https://t.co/UXopfYsIWd here's the build step by step: • step 1 → open Claude Code on Opus 5.5 in an empty folder and paste the prompt below • step 2 → Opus picks the stack: one Electron codebase that runs on macOS and Windows • step 3 → discovery: every 1.5 s each computer says "i'm here" over UDP on your local network. the other one pops up on a radar • step 4 → transfer: files stream directly between the two machines. the other side gets Accept / Decline. "always accept" for your own computers • step 5 → before any UI, Opus wrote a test: two fake devices find each other and send a folder + a 3 MB file, byte for byte • step 6 → design: Opus split the work across parallel agents. one rebuilt the iOS 17 NameDrop glow as a WebGL shader, one drew 3 icon concepts and picked t
Movez@0xmovez49.2K followers18d agoPost text
Quoted from XI just reverse-engineered Apple AirDrop with Opus 5.5 to send files between my Mac & Windows PC this is insane... drag a file onto the other computer → hop. it's there. no cloud. no account. no cable. → https://t.co/UXopfYsIWd here's the build step by step: • step 1 → open Claude Code on Opus 5.5 in an empty folder and paste the prompt below • step 2 → Opus picks the stack: one Electron codebase that runs on macOS and Windows • step 3 → discovery: every 1.5 s each computer says "i'm here" over UDP on your local network. the other one pops up on a radar • step 4 → transfer: files stream directly between the two machines. the other side gets Accept / Decline. "always accept" for your own computers • step 5 → before any UI, Opus wrote a test: two fake devices find each other and send a folder + a 3 MB file, byte for byte • step 6 → design: Opus split the work across parallel agents. one rebuilt the iOS 17 NameDrop glow as a WebGL shader, one drew 3 icon concepts and picked t
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