Opus 5.5 + Blender + Remotion = your own character animation studio that you can use to earn $$$ tiny worlds. expressive characters. cinematic camera moves. character idea → editable 3D scene → animated film steal the full stack ↓ 01 / give Claude a director’s brief one character. one setting. one visual joke specify the shots, expressions, camera moves and final pose before building the scene 02 / connect Claude Code to Blender MCP for Blender lets Claude inspect the scene and write Blender Python with Blender + uv installed: - `claude mcp add blender uvx mcp-for-blender` - `uvx mcp-for-blender install-addon` enable the addon in Blender and start its server ▸MCP for Blender https://t.co/b4HkhFY5kw 03 / build + animate Blender handles the scene, rigging, keyframes and character animation block the keyboard and character first. then add the walk, eye movements, glass and close-ups ▸Blender animation tools https://t.co/ldG4DTXlb8 04 / light the world Poly Haven supplies
beamnxw ./@beamnxw16.2K followers23d agoPost text
Quoted from XOpus 5.5 + Blender + Remotion = your own character animation studio that you can use to earn $$$ tiny worlds. expressive characters. cinematic camera moves. character idea → editable 3D scene → animated film steal the full stack ↓ 01 / give Claude a director’s brief one character. one setting. one visual joke specify the shots, expressions, camera moves and final pose before building the scene 02 / connect Claude Code to Blender MCP for Blender lets Claude inspect the scene and write Blender Python with Blender + uv installed: - `claude mcp add blender uvx mcp-for-blender` - `uvx mcp-for-blender install-addon` enable the addon in Blender and start its server ▸MCP for Blender https://t.co/b4HkhFY5kw 03 / build + animate Blender handles the scene, rigging, keyframes and character animation block the keyboard and character first. then add the walk, eye movements, glass and close-ups ▸Blender animation tools https://t.co/ldG4DTXlb8 04 / light the world Poly Haven supplies
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