it's f*cking gold Unity just opened their game engines to Claude Code 15 github repos that turn Opus 5.5 into a full game studio: RUN THE WHOLE STUDIO 01. Claude-Code-Game-Studios: https://t.co/ZNGkmi6uJH -> 49 agents from creative director to QA tester, all in one Claude Code session BUILD IN UNREAL ENGINE 02. UnrealClaude: https://t.co/W2hmOL8kcc -> Claude Code docked in the Unreal Editor, 20+ tools for actors, Blueprints and levels 03. Unreal_mcp: https://t.co/m76Bhwm7Uc -> your agent spawns actors, imports assets and launches play sessions in Unreal 04. VibeUE: https://t.co/1bCMrKA8h5 -> rides Unreal's own MCP, fixes frame rate drops and sculpts landscapes 05. unreal-engine-skills: https://t.co/O74Wo8QW5f -> 31 skills for Unreal C++, every API checked against the 5.8 source 06. UnrealGenAISupport: https://t.co/nQ8hh6R0z9 -> Claude, GPT and Gemini inside your game, even NPCs that run as agents 07. Audio2Face-3D by NVIDIA: https://t.co/L8NG5MYsTH -> a voice line in, lip-sy
Mnimiy@mnilax10.1K followers32d agoPost text
Quoted from Xit's f*cking gold Unity just opened their game engines to Claude Code 15 github repos that turn Opus 5.5 into a full game studio: RUN THE WHOLE STUDIO 01. Claude-Code-Game-Studios: https://t.co/ZNGkmi6uJH -> 49 agents from creative director to QA tester, all in one Claude Code session BUILD IN UNREAL ENGINE 02. UnrealClaude: https://t.co/W2hmOL8kcc -> Claude Code docked in the Unreal Editor, 20+ tools for actors, Blueprints and levels 03. Unreal_mcp: https://t.co/m76Bhwm7Uc -> your agent spawns actors, imports assets and launches play sessions in Unreal 04. VibeUE: https://t.co/1bCMrKA8h5 -> rides Unreal's own MCP, fixes frame rate drops and sculpts landscapes 05. unreal-engine-skills: https://t.co/O74Wo8QW5f -> 31 skills for Unreal C++, every API checked against the 5.8 source 06. UnrealGenAISupport: https://t.co/nQ8hh6R0z9 -> Claude, GPT and Gemini inside your game, even NPCs that run as agents 07. Audio2Face-3D by NVIDIA: https://t.co/L8NG5MYsTH -> a voice line in, lip-sy
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